If you have not put yourself into the system that I use, then understanding
the basis for this section is not present.
This section is a continuation of the classic Big
The shift in the thermal balance of
the universe causes a span which has two velocity
vectors, free fall c and resting span 1 / c (see classic
big bang fig. b.36).
The vectors have the same
value, measured in energy, but must be kept separate in
the mathematical system because the volume from which
the energy is calculated does not have the same state.
Normally: free fall speed vector
m = Vx * c2,
the volume is taken out from the thermal resting point
of the universe.
Mass: dormant speed vector m =
(1/c)2, the volume is taken from the
If the particle mass is not at rest and is affected
by a force, then the vectors and volume must be
With the speed of light, the universe
can gather millions of parts to the absolute accuracy.
We use a unit-controlled number system, we cannot
assemble two parts to the absolute accuracy even though
we spend unlimited time on it. This means that it is not
possible to assemble the parts of the universe
mathematically without also using combination solutions,
but it does not change that we need to know how the
individual parts are put together.
core of the universe:
The universe can only
create one particle in the Big Bang process (see classic
big bang figure 3.1).I call the particle a basic core.
The mass of the basic core is calculated as follows:
((4/3) * pi *
= 5.185681022 * 10-34kg.
Many years ago I made a
very thorough study of the nucleus of the atom. Here it
was found that the energy of the nucleus is stabilized
by the binding structure of the nucleons (see Atomic
binding Fig. 1.8).
The binding structure is the way
of the universe to adapt the nuclei to the surrounding
space and can be found in almost all structures,
including in molecular crystals.
A proton consists of approx. 3 million basic cores.When a proton gets crushed in a particle
accelerator, the weakest joints will collapse first,
making all the fragments not fall apart at the same
time, but will divide into smaller and smaller pieces.
The images coming from the accelerator are completely in
line with the system used here. The problem is how to
handle it mathematically.
Coordinators and Vectors
of the Universe:
vectors in the Universe always refer to the resting
point of the universe.It is therefore appropriate to use
a coordinate system which indicates the speed vector
reference to the 0 point. The volume of the universe is
therefore allocated an infinite number of points, the
coordinate will look like this next to the 0 point of
the universe (0, 0, 0,)
You will typically encounter the problem of emission of
radiation in particle velocities and, incidentally, the
universe is a huge, cohesive network of vectors that all
refer to the 0 point of the universe.
particle lies still and is not affected by any forces,
it will have the shape of a ball.The velocity vector of
the particle points to the center, which makes it stand
upside down in relation to the normal function of the
FIG. p329 shows two velocity vectors having
different length, free fall c and compressed 1 / c.
When a particle is applied kinetic energy, the
compressed portion will be displaced and free fall
vector correspondingly reduced, resulting in the
particle changing shape. You should be aware that mass
attraction is a speed variable.
Here I have shown the basic part in partial speed.
Underlying is that a particle is made up of basic cores
and here we have the particle's deceleration and the
emission function of the radiation.
I just want to show
what is to be integrated into the system:There are a
number of functions associated with moving particles.
You can read more about this in my section about Particle
We can now see the underlying
function parts of the universe. There is not taken
position here about how you can put them into your projects, but you
can see more about the combined composition in my other
Last updated march 01, 2019
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